AU abilities.
Jul. 17th, 2013 12:12 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
* Designed as a close-combat, hands-on fighter, and for high endurance. Slow but extremely powerful, his strength and durability vastly outstripping that of his original human form. Highly acute vision and hearing (though he wishes his sense of touch was as acute as it was as a human...)
* Currently inbuilt weaponry is a powerful (but again, slow) cannon built into one arm and a set of penetrating spikes which emerge from his knuckles.
* Hard to tell where the organic parts end and the mechanical ones begin, due to the way he was reconstructed, although the divide seems to be somewhere around his shoulders and some internal organs; his organic parts are vastly outnumbered by the mechanical. ('Organic', however, is a slight misnomer. Even his brain contains some synthetic components.)
* Remaining Emperor AI elements act more to provide tactical guidance than anything else.
* Built-in Evoker: still summons Take-Mikazuchi. (May upgrade back to Rokuten Maoh in time.)
* Currently inbuilt weaponry is a powerful (but again, slow) cannon built into one arm and a set of penetrating spikes which emerge from his knuckles.
* Hard to tell where the organic parts end and the mechanical ones begin, due to the way he was reconstructed, although the divide seems to be somewhere around his shoulders and some internal organs; his organic parts are vastly outnumbered by the mechanical. ('Organic', however, is a slight misnomer. Even his brain contains some synthetic components.)
* Remaining Emperor AI elements act more to provide tactical guidance than anything else.
* Built-in Evoker: still summons Take-Mikazuchi. (May upgrade back to Rokuten Maoh in time.)